I got the idea for the antagonist by brainstorming as many facial features as I could under timed conditions.
I collected the features that best fit together and this led to the first design.
This technique didn't work for the protagonist, so I'll redesign this later.
Afterwards, I drew similar designs and picked my favourite to carry forward in T-pose and profile.
What Went Well
- Feral, unsymmetrical appearance has appeal
- One arm makes him unique
Improvements
- Unsuccessful protagonist design
- T-pose requires adjusting
Coming Week
- Re-design protagonist
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