Friday, 17 January 2020

Entertainment Animations

Automne - Hugo de Faucompret (France)

I was drawn to the aesthetics of this animation. The backgrounds are painted and colour scheme is very autumnal (with a large use of yellows, browns, greens). The slow character movements help to convey a sleepy village atmosphere and the tired nature of the people, bracing for the hard winter that is to follow on from autumn. The underlying romantic subplot however manages to sustain the suspense of the story. Meanwhile, the main character, formed from the earth's materials and personifies the changing of the season, has a large sense of appeal. My only critique on this would be that the 2D pencil-sketched ox herder doesn't fit with the painted sceneries.

















An Object At Rest - Seth Boyden

I really like the cyclical plot, which sees a mountain being reduced to the size of a stone, before it builds up to become a mountain again, except this time on the moon. This film is unique in the sense that the personified character is ever-evolving and therefore doesn't have just one design. It evolves with age, just as a human would, and yet with most animations, characters are rarely seen to change over time. The film itself could be taken as a criticism of mankind's destruction, in this case, with human activities speeding up environmental erosion. The environment's vulnerable state could also be hinted at through the character's lack of speech, which effectively conveys its powerless state to the changes that are forced upon it.
















Hinüber - Marcel Kade (Germany)

One thing I found with this film was that the characters are very well developed so that they don't need to speak in order to express their feelings. Rather, this can be achieved through their actions. The perspectives are also really accurate (likely to have been achieved through 3D planning beforehand). The plot itself is quite simple and in places I find it to be too slow. Yet the plot line's slow and simple nature itself translates the frustration that the two elderly people in the animation must be experiencing, in trying to get to the opposing sides of the bridge, while simultaneously blocking each other's path. Another critique would be that the old woman appears to rigid, particularly in the way she walks. 















La Casa Lobo (Trailer) - Joaquin Cociña (Spain)

This animation is very disturbing in many ways. This is partly because of the disheveled and unsymmetrical characters and also because they are paired with equally sinister sound-effects. I really like the medium used with paint on glass-panes. This allows for the painted character to interact with real-life objects, such as the television set, in the moment. The use of stop-motion also creates jolty movements, which creates an unnatural flow to the characters movements. The dark colour-scheme and muddy colours only add to the unease in this film. Another scene I particularly liked was when the portrait of the boy on the wall suddenly started to bleed and drip from the frame, creating a very successful horror animation.

















Ruin - Wes Ball
This CGI animation attracted my attention straight away. I couldn't believe the level of detail created in such an expansive hyper-realistic background. The foliage growing over the expanse of skyscrapers is intriguing and each building is different from the other. The plot is very fast-paced and gripping, helped by the short cuts and moving camera shots. I particularly like the tunnel scene where on first glance, the motorist could have been mistaken for live-action. My only critique on this would be the character design itself, which looks very similar to Aiden Pearce from the 'WatchDogs' video game. The character's movements are also slightly unrealistic, such as his run-cycle, which appears a little over-exaggerated for the speed he is actually travelling at.











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