Monday, 19 October 2020

Sonorous Soundscapes

In the lesson, we were asked to listen to 'the noise between things'. The soundscape was key to giving life to my sock snake animation. I thought about the actions that were happening and I tried to distort them in some way to create a more unnerving atmosphere. The low rumble was created by opening a draw and the high-pitched background noise (meant to represent the insect nightlife in the forest) was created by rubbing a patch of carpet. Ambience and reverb were added, leading to the finished product. The timing is a bit off and the carpet sound could be more refined, however I'm interested in going into soundscaping further down the line. 



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