- Fluid movements
- Even bobbing
- Legs don't straighten on kick-down
- Arms don't straighten when swinging past body
- Hard keeping figure upright
Second walk-cycle, using stop-motion puppet.
- Better arm/feet movement
- Easier animating one arm
- Legs don't straighten on kick-down
- Bobbing-motion too subtle
- Plasticine tore when bent
2D
First walk-cycle made on TVPaint with eight images (lasting three frames each), totalling 24 frames/1 second cycle.
- Time-efficient
- Useful as a reference
- Confusing animating legs/arms together
I then animated Aiden's walk. First attempt - unsuccessful - didn't bob, too static.
Second attempt - better - less static.
Third attempt - most successful - 16-frames - more fluid.
Using third attempt as reference, I created a front-on walk-cycle.
Then I added in-betweens.
3/4 view - 8 frames
3/4 view - 16 frames
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